Commands, states and comparators in experimental rules engine

I’ll start with the caution that “Experimental” is in the name for a reason. It is not complete and only available for experimental use and testing. There is no documentation and it is not feature complete.

You don’t have to provide the State. Just leave it blank.

You can type in the state for String and Number states. So if you did want to trigger when the temp gets to a specific number just type in that Number.

The UI needs some work.

For a Color you can use 200,20,254 as the command.

As for the rest, the UI needs some work.

Time operations and I’d venture to say DateTime Items are not yet fully supported.

They are not designed that way. The state is optional in the triggers so you can reproduce Rule triggers like one uses in the Rules DSL along the lines of Item MyItem received command ON. Leave it blank and the Rule will trigger for all commands, not just the one defined.

Probably. It’s still a work in progress, experimental. I don’t know what is planned for or what needs to be requested. It wouldn’t hurt to create an Issue over at Eclipse Smarthome.

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Probably

Don’t know if you can.

Beyond what I’ve mentioned above all I can offer is that the documentation for the Experimental Next-Gen Rules Engine was essentially started two days ago. I don’t think anyone on this forum really knows how this all works yet and it is very important to realize that it is not done being developed.