Connect openHab to unreal engine 5

Hi, I’m new to all this,
and I would like to know if there is any way to connect my unreal engine 3d model with the openHab application.
What I want to do is to be able to read the data of the model that I have created in unreal engine and to be able to interact with it through the OpenHab application, but I don’t know if something already exists or I should do it in another way.
Thank you

I’ve never heard of anyone trying to do anything like this. For a long time there was a Minecraft add-on but I don’t think it was kept up and has since gone away.

You are likely on your own.

OH has an extensive and well documented REST API that your Unreal application and use to subscribe for (SSE or WebSocket) and publish too.

Anything else will require writing a binding to interact with the API of your Unreal application, assuming there is one. If not you’ll have to create one.

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