Events from WallMote Quad is not registered

That’s normal. With DEBUG turned off, there won’t be much in the log.

Always best to use code fences when posting debug logs. Much easier to read. :wink:

2019-05-06 20:19:51.740 [DEBUG] [WaveSerialHandler$ZWaveReceiveThread] - Receive Message = 01 0D 00 04 04 15 05 5B 03 68 00 01 BF 00 6C
2019-05-06 20:19:51.775 [DEBUG] [nal.protocol.ZWaveTransactionManager] - processReceiveMessage input 0<>128 : Message: class=ApplicationCommandHandler[4], type=Request[0], dest=21, callback=4, payload=04 15 05 5B 03 68 00 01 BF 00
2019-05-06 20:19:51.779 [DEBUG] [nal.protocol.ZWaveTransactionManager] - Received msg (0): Message: class=ApplicationCommandHandler[4], type=Request[0], dest=21, callback=4, payload=04 15 05 5B 03 68 00 01 BF 00
2019-05-06 20:19:51.782 [DEBUG] [nal.protocol.ZWaveTransactionManager] - lastTransaction null
2019-05-06 20:19:51.785 [DEBUG] [nal.protocol.ZWaveTransactionManager] - NODE 21: Application Command Request (ALIVE:STATIC_VALUES)
2019-05-06 20:19:51.789 [DEBUG] [ng.zwave.internal.protocol.ZWaveNode] - NODE 21: Incoming command class COMMAND_CLASS_CENTRAL_SCENE, endpoint 0
2019-05-06 20:19:51.791 [DEBUG] [ng.zwave.internal.protocol.ZWaveNode] - NODE 21: SECURITY not supported
2019-05-06 20:19:51.795 [DEBUG] [tocol.commandclass.ZWaveCommandClass] - NODE 21: Received COMMAND_CLASS_CENTRAL_SCENE V2 CENTRAL_SCENE_NOTIFICATION
2019-05-06 20:19:51.798 [DEBUG] [dclass.ZWaveCentralSceneCommandClass] - NODE 21: Received scene 1 at key 0 [Single Press]
2019-05-06 20:19:51.802 [DEBUG] [ding.zwave.handler.ZWaveThingHandler] - NODE 21: Got an event from Z-Wave network: ZWaveCommandClassValueEvent
2019-05-06 20:19:51.804 [DEBUG] [ding.zwave.handler.ZWaveThingHandler] - NODE 21: Got a value event from Z-Wave network, endpoint=0, command class=COMMAND_CLASS_CENTRAL_SCENE, value=1.0
2019-05-06 20:19:51.809 [DEBUG] [ding.zwave.handler.ZWaveThingHandler] - NODE 21: Updating channel state zwave:device:a7a53341:node21:scene_number to 1.0 [DecimalType]
2019-05-06 20:19:51.812 [DEBUG] [nal.protocol.ZWaveTransactionManager] - NODE 21: Commands processed 1.
2019-05-06 20:19:51.817 [DEBUG] [nal.protocol.ZWaveTransactionManager] - NODE 21: Checking command org.openhab.binding.zwave.internal.protocol.ZWaveCommandClassPayload@19cf5cd.
2019-05-06 20:19:51.821 [DEBUG] [nal.protocol.ZWaveTransactionManager] - Transaction completed - outstandingTransactions 0
2019-05-06 20:19:51.825 [DEBUG] [nal.protocol.ZWaveTransactionManager] - Transaction completed - outstandingTransactions 0
2019-05-06 20:19:51.827 [DEBUG] [nal.protocol.ZWaveTransactionManager] - ZWaveReceiveThread queue empty
2019-05-06 20:19:51.831 [DEBUG] [nal.protocol.ZWaveTransactionManager] - Transaction SendNextMessage 0 out at start. Holdoff false.

This looks fine. If you have an item linked to the scene_number channel, you should be able to deal with it in a rule like this.

rule "wallmote rule"
when
    Item Wallmote_Scene received update
then
    var double sceneNumber = (Wallmote1_Scene.state as Number).doubleValue

    switch (sceneNumber) {
        case 1.0 : {            // Button 1 short press
            // Do something
        }
        case 1.1 : {           // Button 1 long press
            // Do something
        }
        case 1.2 : {            // Button 1 hold
            // Do something
        }
        // Repeat for buttons 2, 3, & 4
    }
end