OH3: How to extend the semantic classes

The closest thing to some documentation is:

and to some extent the draft for the new tutorial here:

As for their purpose, if you build a correct model you’ll begin to see stuff appearing in the Locations, Equipments, and Properties in the UI’s home page. And things like this will begin working too (in 5 languages, that’s why the list is fixed because there are translations ready for every class):

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Okay, just telling you bluntly and honestly what’s available and how you can use it :man_shrugging: