Two items on one thing

In the mean time I tidied up your rules a bit
I used the postUpdate method for the item Porch_Light_Auto because I assume that is just a flag item with no binding and a postUpdate is sufficient
I used the sendCommand method for the item Porch_Light_Motion
In both cases I have used the method instead of the action as the item is known.
The explanation is here:

I have also used a timer instead of your 9 seconds sleep
Thread::sleep should only be used if unavoidable and only for short periods (1s or less)
The explanation is here:

var Timer timer = null

rule "Back Porch Lights Switch2"
when
    Item Porch_Light changed
then
    if (Porch_Light.state == ON) {
        Porch_Light_Auto.postUpdateOFF)
        logInfo("info", "Manual2 Lights Switched On.")
    }
    if (Porch_Light.state == OFF) {
        Porch_Light_Auto.postUpdate(ON)
        logInfo("info", "Manual2 Lights Switched Off.")
    }
end

rule "Back Door Motion"
when
    Item BackDoorCamMotion changed
then
    if (Daylight.state == OFF && Porch_Light_Auto.state == ON && BackDoorCamMotion.state 
== "Motion") {
        logInfo( "File", "Motion was detected at the back door at night.")
        Porch_Light_Motion.sendCommand(ON)
        if (timer === null) {
            timer = createTimer(now.plusSeconds(9), [ | 
                if(Porch_Light.state == ON) Porch_Light_Motion.sendCommand(OFF)
                timer = null // resets the timer
            ])
        }
    }        
end