I don’t think you can do it like that. If you define an item in a .items file you must link the item to the channel in the .items file, not through PaperUI.
So what I think is happening is that the links are not complete or not working correctly. So when you sendCommand with the new setpoint that value never goes out to the device and when the Zwave binding has it’s next poll of the device states the Item gets set back to the value on the device.
So first remove the link you made through PaperUI and add the link in the .items file.
https://docs.openhab.org/configuration/items.html#text-file-linking
Even if this isn’t the problem, doing this will eliminate it as a possibility.
Now for the rules over all.
I recommend applying Design Pattern: Time Of Day as a start and also applying Generic Presence Detection.
These two will let you collapse your rules down by at least half.
I’m just typing this in so there will likely be errors. I’m not going to reproduce the code you will find in the links above. Look at those write-ups for the code and details.
rule "Set target temps"
when
Item TimeOfDay changed
then
if(Present.state != ON) return; // do nothing if no one is present
var heatSP = 55
var coolSP = 80
switch TimeOfDay.state.toString {
case "BEDTIME": { heatSP = 65; coolSP = 73 }
case "WAKEUP": { heatSP = 70; coolSP = 74 }
case "AWAY": { heatSP = 66; coolSP = 76 }
case "AFTERNOON": { heatSP = 66; coolSP = 76 }
}
if(HVAC_HeatSetPoint.state != heatSP) HVAC_HeatSetPoint.sendCommand(heatSP)
if(HVAC_CoolSetPoint.state != coolSP) HVAC_CoolSetPoint.sendCommand(coolSP)
end
rule "Home/Away Temp"
when
Item Present changed from OFF to ON or
Item Present changed from ON to OFF
then
var heatSP = if(Present.state == OFF) 55 else 66
var coolSP = if(Present.state == OFF) 80 else 76
if(HVAC_HeatSetPoint.state != heatSP) HVAC_HeatSetPoint.sendCommand(heatSP)
if(HVAC_CoolSetPoint.state != coolSP) HVAC_CoolSetPoint.sendCommand(coolSP)
end
// Sunset rule is not needed, see Time of Day DP
rule "Turn On Lights"
when
Item Chase_iPhone_Home changed from OFF to ON or
Item Tracy_iPhone_Home changed from OFF to ON or
Item Cale_iPhone_Home changed from OFF to ON
then
if(TimeOfDay.state != "BEDTIME") {
PorchLight.sendCommand(ON)
LED_Power.sendCommand(ON)
Light_Color.sendCommand("1,0,100") // white
}
end
rule "Bedtime Lights"
when
Item TimeOfDay changed
then
if(TimeOfDay.state != "BEDTIME") return;
if(LED_Power.state == OFF) LED_Power.sendCommand(ON)
Light_Color.sendCommand("1,100,5") // Red 5%
end
rule "Sunrise Lights"
when
Item TimeOfDay changed
then
LED_Power.sendCommand(OFF)
end