It is possible for different devices (different UIs) to respond in different ways to a click on screen, without the actual openHAB Item state changing. I think that is what is being described, but it is hard work.
Yes, I restart openhab app and openhab. One switch has different States on different devices.
It works
Final code
import java.math.BigInteger
rule “Device in”
when
Item InOut changed
then
var BigInteger register = (InOut.state as DecimalType).toBigDecimal.toBigInteger gLights.members.forEach[i | val Integer nBit = Integer::parseInt(i.name.split("_").get(1)) - 1 i.postUpdate(if(register.testBit(nBit) == true) ON else OFF) ]
end
rule “Device out”
when
Member of gLights received command
then
var BigInteger register = (InOut.state as DecimalType).toBigDecimal.toBigInteger val Integer nBit = Integer::parseInt(triggeringItem.name.split("_").get(1)) - 1 if(receivedCommand == ON) register = register.setBit(nBit) else register = register.clearBit(nBit) InOut.sendCommand(register)
end
This topic was automatically closed 41 days after the last reply. New replies are no longer allowed.