Videos
Once some people have their systems working slick for them, it would be great to see a few videos of them in action!
Videos
Once some people have their systems working slick for them, it would be great to see a few videos of them in action!
I have a problem with sync
When I restart the unit sends a sync command and it works
But that I move a page no command is sent
And I have a red light
I got this { “sync”: null }"
Have the same issue !
Wish to find a guideline how to define MQTT commands to manipulate NSPanel.
Waiting for that day
v1.0.0-beta10
Media revamp
Sorry, I’ve not updated things!!! been a bit busy
Try adding this;
def makeEmptySync(pid) {
var str = new StringBuilder('{"sync":')
str<<'{"pid":'<<pid<<'}}'
return str
}
and then use it like this;
case "10" :
movie = ir.getItem("movie_room_lights").state==ON?1:0
if (refresh) {
json = makePage(id,'Lounge',format)
json<<format<<',buttons:['
json<<makeButton(1,"Movie",1,1,movie)
json<<makeButton(2,"Cabin",1,1,0)
json<<makeButton(3,"Hall",2,6)
json<<makeButton(4,"Bedroom",10,5,5,11)
json<<makeButton(5,"Temp",10,9,9,12)
json<<makeButton(6,"Light",1,3)
json<<makeButton(7,"Heat",10,9,3,15)
json<<makeButton(8,"Status",10,16,15,17)
json<<"]}}"
} else {
json = makeEmptySync(10)
}
events.sendCommand("nxpanel_command",json.toString())
break
The reason is, I needed to add the page id to the message, so if it’s on the wrong page it can ignore the message. Otherwise, message sent from your system start to update wrong things!!! It was a bug I fixed but forget to notify users of the rule change needed!!
Opps!!!
Now no error but I have no sync buttons stat
Explain better. I don’t really understand.
As I move the page the status of the buttons does not change
If I turn on the light from another source and I refresh the unit
The button remains off
There is a solution for controlling the status of a button in a command?
You guys are ahead of me!!!
I’m so busy actually writing it, I don’t get time to even set my own system up to use it! lol
Ok, I did and example on mine which works to show you. First add this little utilities to help make the json easier.
/*
* Utility functions
*/
def makeButton(bid,label,type,icon=null,state=null,next=null) {
var str = ""<<((bid==1)?"":",")
str<<'{"bid":'<<bid<<',"label":"'<<label<<'","type":'<<type
if (next!=null) {
str<<',"next":'<<next
}
if (state!=null) {
str<<',"state":'<<state
}
if (icon!=null) {
str<<',"icon":'<<icon
}
str<<'}'
return str
}
def makePage(pid,name,format) {
var str = new StringBuilder('{"refresh":')
str<<'{"pid":'<<pid<<',"name":"'<<name<<'","format":'
return str
}
def makeEmptySync(pid) {
var str = new StringBuilder('{"sync":')
str<<'{"pid":'<<pid<<'}}'
return str
}
def makeSyncButtonStart(pid,bid,state) {
var str = new StringBuilder('{"sync":')
str<<'{"pid":'<<pid
str<<',buttons:[{"bid":'<<bid<<',"state":'<<state<<'}'
return str
}
def addSyncButton(bid,state) {
var str = ',{"bid":'<<bid<<',"state":'<<state<<'}'
return str
}
/*
* Utility functions
*/
you will have most but I’ve put them all in that I have.
Then for you page build
case "10" :
movie = ir.getItem("movie_room_lights").state==ON?1:0
lounge = ir.getItem("LoungeLights_LoungeLights").state==ON?1:0
if (refresh) {
json = makePage(id,'Lounge',format)
json<<format<<',buttons:['
json<<makeButton(1,"Movie",1,1,movie)
json<<makeButton(2,"Lounge",1,1,lounge)
json<<makeButton(3,"Hall",2,6)
json<<makeButton(4,"Bedroom",10,5,5,11)
json<<makeButton(5,"Temp",10,9,9,12)
json<<makeButton(6,"Light",1,3)
json<<makeButton(7,"Heat",10,9,3,15)
json<<makeButton(8,"Status",10,16,15,17)
json<<"]}}"
} else {
//json = makeEmptySync(10)
json = makeSyncButtonStart(10,1,movie)
json<<addSyncButton(2,lounge)
json<<"]}}"
}
events.sendCommand("nxpanel_command",json.toString())
break
You will see;
This keeps it right every time you open the page.
I suggest you could also send another sync form a trigger when your item changes too. That way, if the page it open, it will update in real-time too.
Shortly I will add an auto-sync, every minute or so. It will mean you do not need to trigger it like that, but it might be 1 minute out of sync. You can choose how you wish. For me, I’d do the extra work and send the sync when the item changes, as I prefer it live, even if more work. Just depends how much effort you want to put in.
I hope that makes if clearer, so you guys can continue configuring while I keep developering.
As as a reminder, the rule for the other direction. When you press a button on the panel and you want it to turn the light off/on on your system would be this;
import org.slf4j.LoggerFactory
def logger = LoggerFactory.getLogger("org.openhab.core.automation.nspanel")
def str = event.getEvent()
if (str.indexOf('{"button": ')!=0) {
return
}
// {"button": {"pid": 15, "bid": 1, "state": 1, "next": 0}}
var i = str.indexOf("\"pid\"")
var i2 = str.indexOf(",",i+7)
var pid = str.substring(i+7,i2) as int
i = str.indexOf("\"bid\"")
i2 = str.indexOf(",",i+7)
var bid = str.substring(i+7,i2) as int
i = str.indexOf("\"state\"")
i2 = str.indexOf(",",i+9)
var state = str.substring(i+9,i2) as int
if (pid==10 && bid==1) {
events.sendCommand("movie_room_lights",state==1?"ON":"OFF")
}
else if (pid==10 && bid==2) {
//
}
So that’s both parts.
If you can help other newer users here too as you learn more it would help me, so I dont need to answer everything… it’s exhausting. lol…
This thread is by far the most active in openhab community and I’m feeling it!!
I think i managed to port the groovy code to javascript, would you or anyone else be interested in it?
Thank you
you are awesome
I personally wouldn’t as Groovy is more than enough for my small brain to cope with! But I think that’s great if you have!! I’m sure it would be worth a post as I’m sure there are many more users that know Javascript than groovy.
Something in the older text based DSL? rules would be handy too. as most OH 2 users don’t; have groovy. I never really understood those sripts so vey happy for the addition of groovy!
Roadmap
The only things still not complete are the dimmer controls. I will tackle them next. Then I think all main parts should be done.
After that these are the next features;
Auto Sync - an option to (optionally) turn on which we sync the active view page every min or so. This will be a shortcut so you dont need to make triggers on all your items to push back to nxpanel. Although, I’d say that’s the best way.
Auto Update - I intend to save you all the hassle of having to flash new versions. If turned on, NxPanel will track new versions. If it finds one it will trigger Tasmoto to download and flash the new version. You will never need to flash, your unit will also been on newest version.
New component pages…?
// Enum
const PAGE_HOME = 1
const PAGE_2_BUTTON = 2
const PAGE_3_BUTTON = 3
const PAGE_4_BUTTON = 4
const PAGE_6_BUTTON = 5
const PAGE_8_BUTTON = 6
const PAGE_DIMMER = 7
const PAGE_DIMMER_COLOR = 8
const PAGE_THERMOSTAT = 9
const PAGE_ALERT_1 = 10
const PAGE_ALERT_2 = 11
const PAGE_ALARM = 12
const PAGE_MEDIA = 13
const PAGE_PLAYLIST = 14
const PAGE_STATUS = 15
const BUTTON_UNUSED = 0
const BUTTON_TOGGLE = 1
const BUTTON_PUSH = 2
const BUTTON_DIMMER = 3
const BUTTON_DIMMER_COLOR = 4
const BUTTON_PAGE = 10
const ICON_BLANK = 0
const ICON_BULB = 1
const ICON_DIMMER = 2
const ICON_DIMMER_COLOR = 3
const ICON_VACUUM = 4
const ICON_BED = 5
const ICON_HOUSE = 6
const ICON_SOFA = 7
const ICON_BELL = 8
const ICON_HEAT = 9
const ICON_CURTAINS = 10
const ICON_MUSIC = 11
const ICON_BINARY = 12
const ICON_FAN = 13
const ICON_SWITCH = 14
const ICON_TALK = 15
const ICON_INFO = 16
const NONE = 0
// End Enum
function makeButton(bid,label,type,icon,state,next){
let json = JSON.parse("{}");
json["bid"] = bid;
json["label"] = label;
json["type"] = type;
if (typeof next != "undefined"){
json["next"] = next;
}
if (typeof state != "undefined"){
json["state"] = state;
}
if (typeof icon != "undefined"){
json["icon"] = icon;
}
let stringJson = JSON.stringify(json)
if (bid > 1){
stringJson = "," + stringJson;
}
return stringJson;
}
function makePage(pid,name,format){
let json = JSON.parse('{"refresh": {}}');
json["refresh"]["pid"] = pid;
json["refresh"]["name"] = name;
let stringJson = JSON.stringify(json)
stringJson = stringJson.substr(0,stringJson.length - 2) + `,${format}buttons:[`
stringJson = stringJson.replace('"refresh":"",','"refresh":{');
return stringJson
}
function makeEmptySync(pid){
let json = JSON.parse("{}");
json["sync"]["pid"] = pid;
return JSON.stringify(json);
}
function makeEmptyRefresh(pid){
let json = JSON.parse("{}");
json["refresh"]["pid"] = pid;
return JSON.stringify(json);
}
function makeSyncButtonStart(pid,bid,state){
let json = JSON.parse('{"sync":{"pid": 5}}');
json["sync"]["pid"] = pid;
stringJson = JSON.stringify(json);
stringJson = stringJson.substr(0,stringJson.length - 2);
stringJson = stringJson + `,buttons:[{"bid":${bid},"state":${state}}`;
return stringJson;
}
function addSyncButton(bid,state) {
return `,{"bid":${bid},"state":${state}}`;
}
//var str = `this event has been triggered by {"page": {"format": 6, "pid": 10, "type": "refresh"}}`
var str = this.event.toString();
var eventJSON = JSON.parse(str.substr(str.indexOf("{"),str.length()));
var pid = parseInt(eventJSON["page"]["pid"],10);
var format = eventJSON["page"]["format"].toString();
var refresh = str.indexOf("refresh")>0;
var messageJson
console.log("Updating NxPanel page: " + pid.toString());
const PANEL_MAIN = 10
const PANEL_BEDROOM_1 = 11
const PANEL_BEDROOM_2 = 12
const PANEL_LOUNGE = 13
const PANEL_CABIN = 14
const PANEL_CABIN_THERMO = 15
const PANEL_CABIN_LIGHTS = 16
const PANEL_LOUNGE_FAN = 17
const PANEL_LOUNGE_LIGHT = 18
const PANEL_STATUS = 19
const PANEL_MUSIC = 20
switch(pid){
case PANEL_MAIN:
let movie_state = 1
let lounge_state = 0
let cabin_state = 0
let hall_light_state = 1
if (refresh) {
messageJson = makePage(PANEL_MAIN,"Lounge",PAGE_8_BUTTON);
messageJson = messageJson + makeButton(1,"Movie",BUTTON_TOGGLE,ICON_BULB,movie_state);
messageJson = messageJson + makeButton(2,"Lounge",BUTTON_TOGGLE,ICON_BULB,lounge_state);
messageJson = messageJson + makeButton(3,"Hall",BUTTON_PUSH,ICON_HOUSE);
messageJson = messageJson + makeButton(4,"Bedroom",BUTTON_PAGE,ICON_BED,PAGE_6_BUTTON,PANEL_BEDROOM_1);
messageJson = messageJson + makeButton(5,"Temp",BUTTON_PAGE,ICON_HEAT,PAGE_THERMOSTAT,PANEL_CABIN_THERMO);
messageJson = messageJson + makeButton(6,"Light",BUTTON_DIMMER,ICON_DIMMER,hall_light_state,PANEL_LOUNGE_LIGHT);
messageJson = messageJson + makeButton(7,"Dimmer",BUTTON_DIMMER_COLOR,ICON_DIMMER_COLOR,cabin_state,PANEL_CABIN_LIGHTS);
messageJson = messageJson + makeButton(8,"Status",BUTTON_PAGE,ICON_INFO,PAGE_STATUS,PANEL_STATUS);
messageJson = messageJson + "]}}";
} else {
messageJson = makeSyncButtonStart(10,1,1);
messageJson = messageJson + addSyncButton(2,1);
messageJson = messageJson + "]}}";
}
//console.log(messageJson);
items.getItem("nxpanel_command").sendCommand(messageJson);
break
}
It’s more readable instead of line efficient, but it does give me the same outputs for sync and refresh of pages.
EDIT: Note this is in emcascript 2021, sorry OH 2.0 users
EDIT2: Updated script to work with the latest nxpanel version as of 2/20/2022 (american dating)
EDIT3: There are many options besides an nspanel, if you don’t have one yet i recommend looking at other options like the lanbon l8 with openhasp
That’s good. So long as it spits the same thing out it’s all good.
Ideally. I want to do a YAML config file. Which would define the page and also the linked OH item. Then you could just have a generic rule that could process that file and skip all this clunky stuff we are doing now. It shouldn’t be too hard. It’s just time. I needed to get a way so people could actually start using it, rather that wait for perfection.
page: 10
name: Maint Panel
format: 8-button
button:
bid: 1
name: Lights
type: toggle
icon: light
oh-item: movie-room-light
that find of thing, and that’s all you needed to do.
That sounds less of running on a rule and moreso just a new binding. Which would make that idea much easier to implement. Either way that’s a good bit of work.
I think for people geared up for writing a binding, maybe. I think the learning curve for writing a new binding have never before would make it a big job, for me. Plus, binding seem to me to be where OH can’t access them, without some kind lower lever integration you just can’t do with existing OH. Because this just uses mtqq which OH is pretty good at as is, I think a scripted rule might work, and be much less work than a binding. I’d rate it a 7/10 on the possible scale!
I’m not too sure how binding things can be setup, if you can just pass it the yaml or if you can make a little gui to build it. A rule template would certainly be a lot easier. I’m more leaning to just a template myself because I don’t want to make a binding and doubt others will when there is an easier solution.
I think one easy win though would be for on/switches. To create a group called ‘nxpanel_switch’ and just add the ones in you wanted to that group. then have one rule which was when nxpanel_switch changes and you could push them back to nxpanel via mtqq. but to do that, you’d need to store pid and bid on the item. so you could pull them from the triggeringItem in the script. just not sure where to set those values. maybe you can add them in item metadata or soemthing. That would be a quick win.
Thanks that makes it much easier to understand for us non coders. Are you able to put the other rule for sending commands to the panel into JavaScript?