Button Dimmer

led-accessories-dimmer-switches-ledlam-lighting-category

Changes a Dimmer Item over a time while a Button/Item is ON and stops with the release of this Button (Item changes to OFF). If the Dimmer is near its maximum or minimum (0 or 100) it changes dimm direction.

Language: Blocky

Dependencies: Blocky

Changelog

Version 0.1

  • initial release

Resources

uid: bass:dimmer
label: physical Button Dimmer
description: dimms a light up and down until a button is released
configDescriptions:
  - name: dimmer
    label: Dimmer Item
    required: true
    type: TEXT
    context: item
    filterCriteria:
      - name: type
        value: Dimmer
  - name: button
    label: Button Item
    description: Button Item witch is Hold while Dimming
    required: true
    type: TEXT
    context: item
    filterCriteria:
      - name: type
        value: Switch
  - name: speed
    label: Time between dimmersteps
    description: Default 0.5 Seconds
    required: false
    type: DECIMAL
    defaultValue: 0.5
  - name: steps
    label: Stepsize
    description: Default 2
    required: false
    type: INTEGER
    defaultValue: 2
triggers:
  - id: "1"
    configuration:
      itemName: "{{button}}"
    type: core.ItemStateChangeTrigger
conditions: []
actions:
  - inputs: {}
    id: "2"
    configuration:
      blockSource: <xml
        xmlns="https://developers.google.com/blockly/xml"><variables><variable
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</variable></variables><block
        type="controls_if" id="hf|iyj^45,2Dk$rY`L#u" x="316" y="85"><mutation
        else="1"></mutation><value name="IF0"><block type="oh_get_value"
        id=")_FQIYOrZE9G#)?{KVQi"><value name="key"><shadow type="text"
        id="R7TOKtE^_E1Hm.1:oIEG"><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></value><statement
        name="DO0"><block type="oh_store_value" id="W%IO|,~KL~cFZoM}h:U)"><value
        name="value"><shadow type="text"><field
        name="TEXT">False</field></shadow><block type="logic_boolean"
        id="%e+ry^YZ7H2zjpo..5m8"><field
        name="BOOL">FALSE</field></block></value><value name="key"><shadow
        type="text" id="oAb^d6}[:+Mbq3s5aY{`"><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></statement><statement
        name="ELSE"><block type="oh_store_value"
        id=";0-U=n@l2gd$fr:jfVT^"><value name="value"><shadow type="text"><field
        name="TEXT">False</field></shadow><block type="logic_boolean"
        id=".,aipr6Sf?.?ZKsaIW9~"><field
        name="BOOL">TRUE</field></block></value><value name="key"><shadow
        type="text" id="=D?0y!-]i;1pqnu-jBg]"><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></statement><next><block
        type="variables_set" id="a+j{HO=+LS|7y*r|ztx@"><field name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field><value name="VALUE"><block
        type="oh_getitem_state" id="mKPr=.+@-?2vm))Hk_G+"><value
        name="itemName"><shadow type="oh_item" id="Mn(#N5Q,7-f}ri2H{%zh"><field
        name="itemName">{{dimmer}}</field></shadow></value></block></value><next><block
        type="oh_timer" id="(w)!r{JN~/ivy6QAwyOc"><field
        name="delayUnits">plusSeconds</field><value name="delay"><shadow
        type="math_number" id="(Cnwl]]!@p^LgTRW,b@#"><field
        name="NUM">0.001</field></shadow></value><value name="timerName"><shadow
        type="text" id="V}nEK#Y@J4Z=%FXX$[SV"><field
        name="TEXT">TDim</field></shadow></value><statement
        name="timerCode"><block type="controls_if"
        id="mQyHZ_F){$=~}Xw|Bc)E"><mutation else="1"></mutation><value
        name="IF0"><block type="oh_get_value" id="+]HZNoHBp-*-k`osleC6"><value
        name="key"><shadow type="text" id="]B+7Jjm;}-eb},XZ~*+h"><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></value><statement
        name="DO0"><block type="variables_set" id="NGay|uc4}l=LU_EWYV.8"><field
        name="VAR" id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field><value
        name="VALUE"><block type="math_arithmetic"
        id="Z;XD:pHHp/wN:aTr}K(N"><field name="OP">ADD</field><value
        name="A"><shadow type="math_number" id="12@tp`)/EfaoQjKNSagp"><field
        name="NUM">1</field></shadow><block type="variables_get"
        id="{+T]/b4=%.re#ID1NdnS"><field name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field></block></value><value
        name="B"><shadow type="math_number" id="!PEn{3v%(Djksw]HRP::"><field
        name="NUM">{{steps}}</field></shadow></value></block></value></block></statement><statement
        name="ELSE"><block type="variables_set" id="q+1Jz`uwgRaY$4DW~ilo"><field
        name="VAR" id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field><value
        name="VALUE"><block type="math_arithmetic"
        id="JY-81}}[,6Xm|qaa^yKp"><field name="OP">MINUS</field><value
        name="A"><shadow type="math_number"><field
        name="NUM">1</field></shadow><block type="variables_get"
        id="B9;k{zZ~pF^%P([^vf3_"><field name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field></block></value><value
        name="B"><shadow type="math_number" id="X@]~-~sXKvcv0ENWXvu9"><field
        name="NUM">{{steps}}</field></shadow></value></block></value></block></statement><next><block
        type="controls_if" id="VspV+~dNtU|p!741kZ4+"><mutation
        elseif="1"></mutation><value name="IF0"><block type="logic_compare"
        id="o(n=!do@@a6=A^(oJI.4"><field name="OP">GT</field><value
        name="A"><block type="variables_get" id="~P?TG5_l2gT9t~K.5,H~"><field
        name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field></block></value><value
        name="B"><block type="math_number" id="n%22HMrFZ?s$F,d,2Ib9"><field
        name="NUM">97</field></block></value></block></value><statement
        name="DO0"><block type="oh_store_value" id="nCehfmA`9{aJ9S)b7c@a"><value
        name="value"><shadow type="text" id="JOmn)5iIb(6+t,R)|*z!"><field
        name="TEXT">False</field></shadow><block type="logic_boolean"
        id="o/F;BxKolqZl*Vzw[:Nz"><field
        name="BOOL">FALSE</field></block></value><value name="key"><shadow
        type="text" id="{GyXqtf-+`nVtVI,6.8Y"><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></statement><value
        name="IF1"><block type="logic_compare" id="rS,MUm8!Z:3u3~,4B(cN"><field
        name="OP">LT</field><value name="A"><block type="variables_get"
        id="XPHgG[/BF:GkQQ*`dxH9"><field name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field></block></value><value
        name="B"><block type="math_number" id="L,6HMK1*w#IKps}/QKau"><field
        name="NUM">3</field></block></value></block></value><statement
        name="DO1"><block type="oh_store_value" id="Oo:X13+0DkyFhU9qfupC"><value
        name="value"><shadow type="text"><field
        name="TEXT">False</field></shadow><block type="logic_boolean"
        id="#%E?kHS!TQA_P@7ar:ts"><field
        name="BOOL">TRUE</field></block></value><value name="key"><shadow
        type="text" id="{7s;Z82}~/[4Ez1-)$G("><field
        name="TEXT">Dimmrichtung</field></shadow></value></block></statement><next><block
        type="oh_event" id="~pt}Qn#|@^EWNGg1=I%`"><field
        name="eventType">sendCommand</field><value name="value"><shadow
        type="text" id="1fXIJx]497(P0*nBQEM~"><field
        name="TEXT">value</field></shadow><block type="variables_get"
        id="E$|ThcPH|61%@I0#[2aB"><field name="VAR"
        id="F:]C,gbymhOzxnha)Zx0">Helligkeit</field></block></value><value
        name="itemName"><shadow type="oh_item" id="PB-xlaP8h;{.T+K3+T1:"><field
        name="itemName">{{dimmer}}</field></shadow></value><next><block
        type="controls_if" id="(m3wo?W?g#b|3Tm2Gxh."><mutation
        else="1"></mutation><value name="IF0"><block type="logic_compare"
        id="2f,EG!0%J;29f=JYo7Rm"><field name="OP">EQ</field><value
        name="A"><block type="oh_getitem_state" id="f:0/DhU?)=wrFWwhTWX%"><value
        name="itemName"><shadow type="oh_item" id="oYsDkJFaLv!fV6dg~6n%"><field
        name="itemName">{{button}}</field></shadow></value></block></value><value
        name="B"><block type="text" id="Icd;wP6?{VlMtcCU*`5S"><field
        name="TEXT">OFF</field></block></value></block></value><statement
        name="DO0"><block type="oh_timer_cancel"
        id="Tg%XLSO=G%-_pYTV#)z,"><value name="timerName"><shadow type="text"
        id="7/erlQ,zro,*:)T_m#S~"><field
        name="TEXT">TDim</field></shadow></value></block></statement><statement
        name="ELSE"><block type="oh_timer_reschedule"
        id="S`j.=cIyBRCj;D3+yYMZ"><field
        name="delayUnits">plusSeconds</field><value name="delay"><shadow
        type="math_number" id="~(Lz||~w//ISv=a^#|M["><field
        name="NUM">{{speed}}</field></shadow></value><value name="timerName"><shadow
        type="text" id=":P443SP^W$YMvPhYp3gu"><field
        name="TEXT">TDim</field></shadow></value></block></statement></block></next></block></next></block></next></block></statement></block></next></block></next></block></xml>
      type: application/javascript
      script: >
        var Helligkeit;


        if (typeof this.storedValues === 'undefined') {
          this.storedValues = [];
        }


        var scriptExecution = Java.type('org.openhab.core.model.script.actions.ScriptExecution');


        var zdt = Java.type('java.time.ZonedDateTime');


        if (typeof this.timers === 'undefined') {
          this.timers = [];
        }



        if (this.storedValues['Dimmrichtung']) {
          this.storedValues['Dimmrichtung'] = false;
        } else {
          this.storedValues['Dimmrichtung'] = true;
        }

        Helligkeit = itemRegistry.getItem('{{dimmer}}').getState();

        if (typeof this.timers['TDim'] === 'undefined' || this.timers['TDim'].hasTerminated()) {
          this.timers['TDim'] = scriptExecution.createTimer(zdt.now().plusSeconds(0.001), function () {
            if (this.storedValues['Dimmrichtung']) {
              Helligkeit = Helligkeit + {{steps}};
            } else {
              Helligkeit = Helligkeit - {{steps}};
            }
            if (Helligkeit > 97) {
              this.storedValues['Dimmrichtung'] = false;
            } else if (Helligkeit < 3) {
              this.storedValues['Dimmrichtung'] = true;
            }
            events.sendCommand('{{dimmer}}', Helligkeit);
            if (itemRegistry.getItem('{{button}}').getState() == 'OFF') {
              if (typeof this.timers['TDim'] !== 'undefined') {
                this.timers['TDim'].cancel();
                this.timers['TDim'] = undefined;
              }
            } else {
              if (typeof this.timers['TDim'] !== 'undefined') { this.timers['TDim'].reschedule(zdt.now().plusSeconds({{speed}})); }
            }
            })
        }
    type: script.ScriptAction

3 Likes

Cool i will be trying this out one of these days

Thanks