A trick here is assigning Item names according to a predictable convention e.g.
SomeLamp_XX_brightness
SomeLamp_XX_colour
Given one Item name, you can work out its partner(s) with a bit of string manipulation
You’re already doing this?
A trick here is assigning Item names according to a predictable convention e.g.
SomeLamp_XX_brightness
SomeLamp_XX_colour
Given one Item name, you can work out its partner(s) with a bit of string manipulation
You’re already doing this?