Pretty sure you can, maybe following this idea - controlling visibility using i.e.
items.D01_O01_Verlichting_Inkomhal_Uplighter.state > 0
shuld do the trick …
Pretty sure you can, maybe following this idea - controlling visibility using i.e.
items.D01_O01_Verlichting_Inkomhal_Uplighter.state > 0
shuld do the trick …